The Core Formula
Audio, clips, style — three separate controls, one variable per preview, and a diagnosis table that turns every weak preview into a specific fix.
The beginner entry point into Rotor Videos as your release-visual department. You learn the three-step engine — audio, clips, style — choose clips as one visual world, stop shots recycling, pick a style by the song’s pulse, review before you buy, and deliver a Canvas, an artwork visualiser and a music video that look like one release.
Audio, clips, style — three separate controls, one variable per preview, and a diagnosis table that turns every weak preview into a specific fix.
Spotify Canvas loops, audio-reactive artwork videos for YouTube, and full music videos built from stock and your own footage.
The job sentence, the four-pass review, the credit log, file naming and two backups behind every download.
The sessions cover the Rotor interface and credit model, the three-step engine, preparing the master, clips as a visual world, the clip ring and recycling, style families, filters and text, the four-pass review, Spotify Canvas, album artwork videos and YouTube publishing, and the MWHQ song-to-YouTube-to-Buffer pipeline.
By the end you can take any song you control to a coherent Canvas, artwork video and music video in one session, with every credit logged and every file backed up.
Level 1 gives you a finished asset pack and a repeatable method. Level 2 builds on it with verified lyric videos, Apple Music Album Motion, social crops, cut-downs, AI-generated footage and AI music rights, and a release-campaign system.
Right for artists, producers and creators with a finished song who have never made release visuals. No video editing or AI experience required.
Level 1 follows the same Academy pricing standard used across the live Academy ladders.
$299 one-time purchase with lifetime access.
Use the Pro Workshop Discount at checkout to reduce the price to $249.
Use the All Access Workshop Discount at checkout to reduce the price to $199.
Start with one song and finish with a Canvas, an artwork video, a music video and a method you can repeat for every release. Level 2 is the natural next step when you are ready to run full campaigns. Want the reference first? The companion Rotor Videos: The MWHQ User Guide covers the same ground in 52 pages.